PvP is a gamer social community and platform built for the future of gaming, the creator economy, and authentic social interactions.

The Mission


PvP is building a gaming ecosystem to resolve the entrenched, siloed, and fragmented gaming experience by bridging creators, gamers, developers, publishers, advertisers and other
game-related platforms into a unified, community gaming experience that’s built to evolve into time.

We are expanding our free global platform by democratizing and leveling the playing field for the ecosystem, building bridges between creators, gamers, publishers, and advertisers worldwide with the PvP token as the common medium of exchange.

The PvP Marketplace is the central hub that connects the PvP ecosystem of creators, gamers, developers, publishers, and advertisers.

The PvP DApp:

CONNECTS the world’s gamers together using a lifetime digital gamer identity.

FOSTERS a POSITIVE SOCIAL COMMUNITY for gamers to meet, connect, build, improve, and grow together.

IS the central hub where CREATORS, GAMERS, DEVELOPERS, PUBLISHERS and ADVERTISERS earn, spend, and stake tokens to earn income, grow their audience, and have a voice in decisions that impact the future of the community.

The Problem


The need for a universal gamer community remains unfulfilled.

The gamer community is fragmented across streaming platforms, messaging platforms, game stats platforms, NFT platforms, and others. Community silos are found across developer & publisher platforms, console platforms, and blockchain platforms. There is currently no cross-game, cross-platform, cross-technology, or social ecosystem.

Current platforms in-equitably distribute ad dollars and other revenue opportunities to
a small percentage of well-known creators and influencers.

Entrenched social media market leaders (Facebook, Twitter, TikTok, etc.) are centralized and not designed or able to deliver a premium experience or meet the needs of the global gaming community.

A majority of gamers:

Enjoy the social experience of gaming

Play multiple games across multiple platforms.

Have evolving preferences & interests

Yet, existing gamer communities remain siloed by game, platform, skill level and within other social networks.

2.7 billion gamers in the world need to connect with each other to pursue their individual aspirations of playing, streaming, discovering new games, trading, and constantly improving.

There is no single place that allows them to do this.

Industry Voices

Give it 10 years and you won’t find a single game not being built on the blockchain.

Kieran Warwick Co-founder of Illuvium.

Blockchain gaming will not be an extension of the current gaming industry; it will be a disruption that redefines gaming. With play-to-earn models and asset ownership, gamers will become an integral part of the system rather than passive consumers. Blockchain gaming will be the most powerful tool for bringing the crypto-curious toWeb3 and converting interest into participation.

Supreet Raju, Co-founder of OneRare.

Play-to-earn is entering a new historic chapter with the advent of mainstream metaverse structures. This will attract not only the 2.7 billion mainstream gamers but potentially the entire global population, making play-to-earn economies like Star Atlas synonymous with the global economy and GDP.

Michael Wagner, CEO of Star Atlas.

90% of people will not play a game unless they are being properly valued for that time.

Alexis Ohanian, Co-founder of Reddit.

Market Analysis

More than 95% of the gaming creator market is currently excluded and untapped

The growth of the gaming industry is well documented, but the sheer size, growth and reach to all ages and demographics across the world is staggering. Gaming is now 3x the size of the global box office, larger than linear TV and all other media categories combined. BITKRAFT estimates the size of the total industry to be twice as large as reported by other reputable sources, at $336B.

Only 9% of Gen Z wants to remain on social media. This generation was born into an overbearing world of social media and “look at me” pictures hammering them from day 1. They don’t like it. The future of online social interactions will be more closed and walled off based on interests and value received, and must be more authentic and rewarding.

At the same time, the creator economy is growing. This makes sense especially as gamers search for more authentic connections in their gaming experience. Gaming creator growth is on the rise and the game streaming market is projected to grow at a 9% CAGR through 2025. However, 75% of all viewable minutes on Twitch went to just 5,000 streamers out of 2.2M total streamers in 2019.

What this means in reality is the probability of success for becoming a successful streamer is about the same as becoming a famous actor. While this is a profitable enterprise for Twitch and the rise of the gaming influencer has undoubtedly been massively valuable to the growth and expansion of gaming as a whole, in a decentralized world it means that hundreds of thousands of capable, talented, engaging creators are being left out. We’ve observed this ourselves in real life on PvP. Watching up and comers, often with good content and engaging personalities, struggle to build an audience.

Gaming creators who have found success still find their promotional and social efforts fragmented across 5+ social media platforms on average, and do not reap the full value of their efforts from any of them. Because traditional platforms like Facebook, Instagram, etc. are centralized, the big firms capture 100% of the value generated on the platform. Both creators and fans put their energy into those networks, but only get a tiny piece of the pie. Creators are now finding success in P2E gaming just like gamers.

Enter blockchain…

In 2021, blockchain game revenues represented less than 1% of global game content & IP revenues. However, with a projected 100% CAGR between now and 2025 (BITKRAFT), blockchain games could represent as much as 19% of the global market by 2025.

Traditional developers & publishers are only just beginning to dip their toes into blockchain gaming, but we believe a large migration is on the horizon. 86% of Blockchain Game Alliance members surveyed believe at least some of the traditional gaming industry will leverage blockchain within two years. Roblox, Ubisoft, and Com2Us had P2E NFT games put out in 2021, and now both Halo and Call of Duty developers are rumored to be working on free, P2E games that could be seen as soon as 2023. Dynasty Studios raised $5M in 2021 to build blockchain games that appeal to mainstream gamers.

With FPS games being the most purchased and watched games in the entire world, once they move to the blockchain on a P2E model it is what we believe will trigger the migration of the masses into P2E and blockchain gaming. This is likely 3-5 years away. But even before this happens, what is happening today in P2E is already larger than we could have imagined a year ago. In Q3 2021, 49% of all unique active wallets in the industry came from wallets connected to game apps. If that’s not enough, Axie Infinity generated more than $800M in revenue in Q3 2021, more than entire blockchains like Bitcoin and Solana, and its token, SLC, ranks 25th in the entire world in market cap among all cryptocurrencies.

Publishers traditionally spend 80% of advertising budgets on traditional paid online media (Facebook, Google, Twitch). But this model is bloated and inefficient for publishers when applied in a decentralized and participatory economy where all members can benefit from their actions and participation, including publishers and advertisers.

Secondary Market

The advent of gaming NFT’s have legitimized the secondary market for Player to Player (P2P) game asset sales where secondary market trading volume is estimated between 5X and 10X primary markets. Traditional game developers and publishers have begun to test these waters as well.

Counter Strike: Global Offensive was one of the earlier games that embraced game asset trading by releasing their own marketplace for these P2P transactions. After a not-so-stellar launch of a base game update, the team followed on with the launch of many in-game assets that could be traded among the players in their marketplace. Player base increased a dramatic 4x once the marketplace went live. This is because the ability to trade and earn money from in-game accomplishments is a huge pull for gamers. Secondary markets offer a clear path to boosting revenue for developers and publishers.

The Solution

PvP Ecosystem

The PvP Marketplace is the central hub that connects the PvP ecosystem of creators, gamers, publishers, and advertisers.

We have the Brand.

PvP (Player vs Player) is the most recognizable acronym in the gaming industry and we own pvp.com. Our domain is a moat around our business that is difficult to replicate. This brand authenticity and 3-letter URL provides many SEO Advantages and continues to increase in value.

We have the Community.

PvP’s 125K registered users are predominantly gaming content creators and social gamers. Although we are still in beta these early numbers show traction with our concept. User profiles are rich and engagement between gamers and content creators is strong through the use of discovery and connection tools, custom squad formation, audio and text chat discussion. On user-uploaded game highlights in our Clips utility, and of course gaming news and the platform newsfeed.

We have the building blocks for the Economy.

The Creator Economy

The PvP ecosystem is positioned to embrace the “Creator Economy” by extending our functionality to provide gaming streamers and artists the tools they need to earn income while growing their presence and their brand. Creators are able to earn PvP tokens for the people and content they bring to the platform and redeem those tokens for marketing and promotion of themselves and their brand all in one place.

The Gamer Economy

Coupling our Incentives and Rewards program with a PvP Marketplace, we allow all gamers to earn and spend within the PvP ecosystem. Gamers can earn tokens through the PvP referral program, completing challenges, winning tournaments, and other engagement activities that provide value to the platform. Additionally, Gamers can sell their game assets in the PvP Marketplace. Gamers can redeem accrued PvP tokens for entry into NFT games that may otherwise have a high barrier to entry. Gamers can also redeem their tokens to unlock additional in-app functionality and purchase new game assets in the marketplace.

The Developer & Publisher Economy

Game products and assets being openly bought, sold, and traded in the marketplace will
incentivize developers and publishers to engage and participate in the marketplace. However, partnerships will unlock additional opportunities for both that include promotional credits for the developers and publishers and revenue sharing opportunities for PvP.

The Advertiser Economy

Advertisers have a captive gaming audience in the PvP ecosystem. Opt-in “earn to view” advertising and product placement within the PvP marketplace open new promotional and sales opportunities to a captive audience

Rewarded ads offer benefits to the entire advertising ecosystem — users, advertisers, and publishers.

When gamers watch a rewarded video ad, they receive PvP tokens in exchange. This gives gamers the incentive to watch through the whole ad; all that is required from them is their time and attention.

68% of gamers say they like this ad format (TechCrunch)

Gamers that watch rewarded video ads are 6 times more likely to complete in-app purchases (ironSource)

32% of gamers find rewarded video ads useful, 27% find them interesting, and 12% think they are enjoyable (Facebook Audience Network)

Opt-in ads are perceived as the least disruptive out of all ad formats – only 24% of gamers find them disruptive (Facebook Audience Network)

53% of gamers say they are engaged longer because they got rewards from ads (Facebook Audience Network)

76% of US mobile gamers prefer opt-in rewarded video ads over interstitial ads

From the publishers’ perspective, rewarded ads have positive effects that go beyond revenue.
They can improve user engagement and retention, are opt-in, and don’t disrupt the user experience.

The advertiser’s perspective, rewarded ads come with high viewability and CTRs. The main goal is that the gamer watches through the whole ad and advertisers only have to pay when that happens.

We are launching the Marketplace.

The PvP Marketplace is the central hub that connects the PvP ecosystem of creators, gamers, developers & publishers, and advertisers.

Gaming creators have a venue to sell their original content (digital or physical)

Gamers have a community marketplace that supports the cross-platform buying, selling, and trading of NFT’s and physical products.

Developers & Publishers have an opportunity to earn revenue on secondary market sales.

Advertisers have an opportunity to promote their products in addition to or in place of products in the marketplace

Token Supply & Tokenomics

Ecosystem participants are incentivized to earn, purchase, and redeem PvP Tokens. Basic and free access is still available to all.

Token Distribution After 4 Years

PvP Cumulative Supply Over Time

Token Supply

The total supply of PvP tokens will be 4 billion. Tokens will be released monthly on a limited basis and driven by two key supply drivers:

Phased release due to lockups and vesting schedules designed to responsibly release token supply and also incentivize the right early participants.

Staking choices made by participants

No more than 6% of token supply will become newly available in any given month during the token release schedule. This chart shows the release of tokens by month and year when considering all vesting and lockup schedules.

Content Creators

One Ecosystem for Creators

PvP creates a gaming focused ecosystem for creators to grow and earn money when they do. Through a tiered creator partnership program, Creators are eligible to keep up to 80% of the
revenue they generate on PvP.

Tools available on PvP to support Creators include:

Video content production and distribution, content discussion tools, and NFT minting

Broadcasting and moderation tools

Marketplace to sell NFT’s, skins, merchandise, and services

Follower seeding & recommendations

Incentives to bring followers to the platform

Revenue sharing in product promotion

Monetization Model for Creators:

Content creators fall into tiers with each tier representing their accomplishments and unlocking extended ecosystem functionality and tools to promote themselves or their brand. Additionally, creators are incentivized to stake their tokens and doing so will elevate them to the next tier and unlock features that otherwise would be pay per use

Content creators have many opportunities to earn tokens, including the following
non-exclusive list of examples:

Revenue share on:

Promoted products that result in sales

Advertising during broadcasts

Revenue from:

User subscriptions to digital content and media

Direct sales of NFT’s and other digital content

Direct sales of physical content (e.g., clothing, prints, and other merchandise)

Incentivizing followers and squads to stake their tokens

Achieving high ranks in the staking leaderboards

Content creators can grow their revenue by spending their tokens to promote themselves, their brand, and their products through the ecosystem advertising network, product placement in the market place, bidding on early access game keys, as well as unlocking additional in-app tools and functionality.


PvP is a positive, non-toxic gamer community that incentivizes users to try new games, contribute to the gaming community, participate in gaming discussions, uplift creators, and refer new users. PvP enables gamers to take advantage of progress made in one game and transfer that progress or success to other games or gaming interests.

Advertisers can convert targeted advertising views to sales directly within the platform. By promoting their products through opt-in advertising (which allow community members to earn tokens) and completing the sale within the PvP Marketplace, we’ve provided theadvertiser and end user with a seamless and relevant shopping experience.

Gamers are also incentivized to stake their tokens which will elevate them to the next tier and unlock features andfunctionality that would otherwise be pay per use.

Gamers have several paths for earning tokens. Opt-in ad viewing, new user referrals, and value-added engagement in the social app are early options. Selling digital products such as in-game assets in the marketplace is another way for gamers to earn tokens. Additionally, successful completion of sponsored challenges and tournaments is an opportunity for the more competitive gamers to earn PvP tokens.

Tokens earned by gamers can be redeemed for game assets and tokens in the marketplace, bidding on early access game keys, and unlocking extended features and functionality in the social app.

Some sample gamer persona’s capitalizing on the marketplace:

The Arms Dealer

Earns tokens selling in-game assets

The eBay Gamer

Earns tokens auctioning their collectibles to the highest bidder

The Investor

Earns tokens and unlocks functionality staking their tokens

Earns tokens through staking squad leaderboard rankings

The Competitor

Spends tokens buying entry tickets to prize-pool tournaments

Earns tokens winning tournaments and competing challenges

The Entertainer

Earns tokens through tips and receiving awards such as “Clip of the Week” for best game highlight

The Loan Shark

Earns tokens renting out their in-game assets

The All-In Gamer

Spends tokens to load up on new game assets

Swaps PvP tokens for other game tokens and stakes them

The Art Collector

Spends tokens on custom NFT’s from gaming content creator

The Art Commissioner

Spends tokens commissioning custom NFT’s for their game highlights or custom
branding from content creators


Earns tokens through incentivized social in-app engagement and referrals

Earns tokens through opt-in ad viewing

Earns tokens through daily, weekly, monthly prizes

Spends tokens unlocking in-app features and functionality

Developers & Publishers

Cross Platform Economics for Developers & Publishers

Developers & Publishers need to grow their gaming audience, attract non-blockchain gamers
to blockchain games, and can use a new outlet for promotion and utility transfer between

Developers & Publishers have a tier system based on their level of engagement with PvP. Tier 0, or uninvolved developers & publishers, will still receive indirect promotion of their products through community discussion and engagement and through the buying and selling of their assets in the marketplace. Other developer & publisher tiers resulting from partnerships and participation in the ecosystem result in rewards and rev share back to the developer/publisher in exchange for original distribution of the NFT’s or other digital assets. As part of the partnerships, PvP enjoys early access to product keys and revenue sharing with the community for confirmed product sales.

Developers & Publishers are also incentivized to stake their PvP Tokens in exchange
for higher rewards and preferred revenue share agreements.

Developers & Publishers receive:

  1. Coin swaps for all game coins
  2. Promotional credits to launch & advertise new games on PvP
  3. Promotional credits to advertise via relevant influencers and
    revenue share on those promotions
  4. Revenue share from the secondary market sales of their game assets


Advertisers can convert targeted advertising views to sales directly within the platform. By promoting their products through opt-in advertising (which allow community members to earn tokens) and completing the sale within the PvP Marketplace, we provide the advertiser with a lower cost basis and end users with a seamless and relevant shopping experience.


The PvP Marketplace is the central hub that connects and facilitates the PvP ecosystem of creators, gamers, developers, publishers, and advertisers.


Buy / Sell / Rent / Swap / Auction digital game assets

While there are several competitors offering a marketplace for digital game assets, none have a brand or social community and most importantly none offer support for both blockchain and non-blockchain games or has an appropriate platform for the massive gaming content creator market.

Buy / Sell other physical and digital gaming merchandise and services

Gaming transcends platforms, physical presence, age groups, and artistic style. We believe that a robust and long-lived gaming marketplace must cater not just to one type of game, game platform, or group of people but to all who share an interest and passion in game related merchandise of all varieties that include digital and physical products and services. As an example, within the PvP community today we have content creators offering their services to create compelling unique content for gamers tailored to their interests and in-game experiences.

Buy / Sell / Exchange PvP tokens

Buy tokens for extended in-app functionality. Sell your tokens when you need to pull them out. Exchange your tokens for those of a specific game that you want to play.

Buy / Sell / Exchange PvP gift cards

Our non-gamer friends and family seldom “get it” when it comes to what’s hot, what’s new, or even which platforms we’re currently spending our time on. It’s not their fault. New games and products are constantly entering the marketplace and our own interests continue to evolve. We’ll make it simple with the offering a PvP card which can be redeemed in the PvP Marketplace for the on-chain or off-chain digital or physical gaming products that the gamer desires.

Revenue Generation

Revenue is generated in the Marketplace from Transaction Fees, Revenue Share, and Feature Unlocks.


Governance in the PvP ecosystem will be extended to PvP Token holders and adhere to the same guiding principle that has served us well from the beginning: By Gamers For Gamers. PvP Token holders will have the opportunity to submit and vote on proposals that directly influence the direction of the product roadmap.

Background & Current Traction

The idea for an expansive global gamer community is not new. Others have tried before, in fact we tracked some of those who joined our team when PvP was created. The beta versions of our mobile apps as they exist today were built largely on a year’s worth of early user community feedback and we continue to iterate with this principle in mind. It’s not enough to just put another social app into the marketplace. Quite frankly, the world doesn’t need this. What we are building is an authentic and rewarding community experience for gamers made to evolve with them and the industry over time; and, a place for all gaming creators to earn income regardless of their current level of success.

PvP is in the market today. Our iOS and Android apps were released in beta in late 2020 along with a Desktop version and a custom Twitch Extension.

We have 125,000 registered users on the platform and average 10,000 MAU each month.

We have established a positive, non-toxic, self-governing gamer community guided by our published community guidelines HERE.

Technology Considerations

Wallet Integration

We understand that setting up your first wallet can be a daunting task. It is our goal to keep the process as easy as we can for Gamers and Creators new to the world of block chain gaming. We understand the importance of a satisfying user experience during onboarding and will gamify the process where we can make the process enjoyable, educational, and rewarding

From a technical perspective, we will integrate with existing wallets common in the P2Egaming space and will evaluate deeper integration solutions with wallets like Trust Wallet. Trust Wallet provides a robust API for app integration with thousands of coins and ERC(NFT) tokens, including many of the popular coins including Bitcoin, Ethereum, DogeCoin, Avalanche, and ZCash. Other popular currencies such as Shiba and others will be handled on a per-demand basis.

Token Swapping

We will utilize state-of-the-art decentralized-finance smart-contracts techniques to maximize liquidity and minimize user fees. All of our contracts will be vetted by third parties to certify there are no security flaws and no back doors that could lead to a rug pull.

There have been numerous stories of “rug pulling” in the crypto community, where a user stakes his tokens, and they are stolen via backdoor code in the smart contracts. This has turned off many potential new users to the crypto scene. To maximize trust, the PvP platform will deploy smart contracts that have been analyzed by third-party validators. These smart contracts will use state-of-the-art decentralized finance techniques that will keep transaction fees and processing times to a minimum, with a focus on user trust and great UX.

The PvP platform will have bridges to all P2E and Game Tokens and will offer the ability to trade tokens in one currency for other tokens. Users can stake their (possibly wrapped) game tokens from other platforms as well as their PvP tokens and earn rewards for providing liquidity. This incentivizes users to keep their money in the ecosystem and attracts new users seeking to swap their tokens.


In addition to blockchain solutions, we plan to integrate non-blockchain advertising platforms that support in-app rewards for viewing advertisements and translate that advertising revenue to rewards.

Onboarding & Network Effects

Creators, Gamers, Developers, Publishers, and Advertisers onboard into a tier that reflects their investment, and level of activity. Participants are regularly incentivized to reach the next tier by gamifying their progress and the rewards that they would have received while performing certain transactions had they been at the next tier (e.g., rewards for marketplace purchases, rev share on game sales, etc.)


Our reward system operates on a tiered incentive structure and offers rewards based on four basic types of activities:







Bonus Rewards

Bonus Rewards & Revenue Share

Bonus Rewards & Revenue Share

Bonus Rewards & Revenue Share

Top Tier Members can keep 80% or more of the revenue they generate on the platform, enjoy zero net transaction fees, and the highest rewards.

Participants are encouraged and incentivized to participate across all categories of the ecosystem. The use case activity grid below demonstrates key motivators and activities that would allow and enable participants to participate in all categories and be rewarded for doing so.

Tier Structure

Each Tier has a goal with multiple options for satisfying the goal. The sequence and goals of the tiers serve to educate and inform users of the value of the PvP Token and prioritize the need for early staking while the economy is being developed. As such, staking tokens is itself an option for Tier advancement.

Level Up

The tiers and goals are gamified with cumulative reward items for each tier. Rewards and revenue share carried over from previous tiers are increased.

Engagement, staking, purchases, and sales offer participants multiple options to advance to a higher tier and earn better rewards.

The rewards currently fall into the following categories:

PvP Rewards

The number of tokens available to earn, including promotional credits, increase with each tier

Net transaction fees for purchases continue to decline with each higher tier

Revenue Sharing

Participants retain a higher percentage of their sales with each higher tier

Access to Special Events

While everyone has an opportunity to access special events, those chances improve with each higher tier. Examples:

  • Pre-Release Game Keys from Developers & Publishers
  • Sponsored Tournaments
  • Marketplace Product Placement
  • One-Off Promotional Opportunities

Additional Comments and Strategy on Network Effects & Onboarding:


Our two-tiered referral system allows us to understand K Factor on a deep level, and in turn reward our most influential users accordingly. Every participant in the ecosystem: Gamers, Creators, Developers, Publishers, Advertisers receive referral rewards which can be grown and multiplied.

Guilds & Teams

Guilds and Teams have the ability to fall under our Creator category and fully participate with the ability to earn and grow their guilds, teams, and communities on PvP.

Profile Seeding & Air Drop

Both creators and developers/publishers will be seeded with PvP profiles and incentive tokens to both join the PvP platform and bring their communities with them. Existing relationships in both of these areas will be leveraged from the start.


Our API for developer & publisher platforms like Ultra and others will incentivize developers & publishers to bring new games and those communities, teams, and guilds to PvP establishing a flow of “the new”. The existing PvP community of creators and gamers are incentivized to adopt and participate resulting in growth on both sides.

Existing Community

20% of our user growth today is purely organic, and the PvP community outside of blockchain will continue to grow and flourish.  Our mobile apps will continue to exist as is but also integrate into Web3.

Competitive Landscape

How PvP Compares to other Blockchain Gaming & Social Media Projects.

The Team


Our executive team has experience deep in startups, gaming, technology, and blockchain and coalesced around PvP’s core notion that the global need for a universal gamer community remains unfulfilled.

Phil Stover - Co-founder & CEO

2x Founder & Entrepreneur. Grew up playing Nintendo religiously and never forgot what that felt like. Previously co-founded Blue Skies Ventures to build, advise, and invest in early stage startups. Its current portfolio
has returned a 10x increase in portfolio valuation. Prior to that his
11-year corporate management career in banking and insurance included $2.3B in P&L responsibilities.


Chris Gray - Co-founder & CTO

Game development was his hobby as a kid in the 80’s which transitioned into a successful software development career. Chris was co-founder and Game Master for Netizen Islands, one of the earliest online gamer social communities. Before joining PvP Chris founded Crave Games to double down on his passion for bringing new products and tools to the gaming community. Chris brings 30 years of development and product leadership.

Marcella de Bie - Head of Influencer

Partner, streamer, influencer, and regular face on Twitch.tv. She streams a variety of games such as Apex Legends, World of Warcraft and Call of Duty. She developed a passion for presenting throughout the years including hosting events, TV presenting and much more.

Bartosz Hejman - Lead Developer

Co-founder of the largest NFT Marketplace on VeChain called VeSea.
Full-stack Web3 developer. Previously led a team of backend developers at Figment.io building indexers for different blockchains like Polkadot,
Near, Solana, Celo, Avalanche, Cosmos and more. His team is currently building a Web3 developer decentralized learning platform called BuilderDao - Kafe at Figment.io.

Advisory Board & Key Investors

Our advisory team and investors bring reach and experience across blockchain, gaming, publishing, fundraising, marketing and advertising.

Michael Vorhaus - CEO, Vorhaus Advisor

Seed investments:
Skillz (NYSE: SKLZ)
Tenor (sold to Google) Sapho (sold to Citrix) among dozens others.

Farrukh Shaikh - Co-founder, Gather.Network.

Blockchain investor and Bitcoin derivatives trader.

Ben Lakoff - Co-founder, Charged Particles

50+ investments in blockchain and Web3 including EPNS, Kylin, reNFT, NFT3, Nameless and others. Over $150M in funding raised.

AJ Glassberg - Founder and CEO at Novele

Multi-time founder, advisor, & Techstars alum.
Founding advisor at Gamma acquired by Animoca Brands.
Founding team of Incroud, a social entertainment technology platform acquired by Veriown Global. Loves building things.

Yo Sub Kwon - Entrepreneur & Investor

Coinsetter exit to Kraken.
LaunchKey, Inc. now owned by TransUnion.

Michael Chua - CFO, Arrowiz Entertainment

Backed by Tencent & Building Blockchain Games.
Based in Shanghai, China.

Jimi Gecelter - CEO, ZenGaming

Backed by NfX.
Israel Special Intelligence Forces.

Erik Huberman - CEO, Hawke Media

Forbes 30 under 30.
Founding Partner,
Hawke Ventures

Dan Offner - Attorney at O&A P.C.

Oculus VR exit to Facebook.

Wavemaker is a top-decile early-stage venture capital firm founded in 2003. It is headquartered in Los Angeles and Singapore and manages over US$550M in assets.


The problem we are trying to solve is clear and is something that is needed in the industry. We are dreamers and visionaries like most entrepreneurs are, but also realists and straightforward about the fact that this problem isn’t an easy one to solve, and others have tried. Here’s why we’ll win:

Toxicity in gaming just isn’t cool anymore.

It might seem little, but it’s not. We’ve built a brand and community that agrees, and we are taking this as far as we can go to build a gaming community of the future.

Silos can be united.

Deeply entrenched and constantly evolving gaming community silos have been the largest impediment to a better community solution.  

Revenue share on:

Promoted products that result in sales

Advertising during broadcasts

Content creators can grow their revenue by spending their tokens to promote themselves, their brand, and their products through the ecosystem advertising network, product placement in the marketplace, bidding on early access game keys, as well as unlocking additional in-app tools and functionality.


“PvP is a positive, non-toxic gamer community that incentivizes users to try new games, contribute to the gaming community, participate in gaming discussions, uplift creators and refer new users. PvP enables gamers to take advantage of progress made in one game and transfer that progress or success to other games or gaming interests.”

Blockchain and an incentive based, decentralized economy give us the ability to create an authentic and rewarding social gaming experience not possible previously.

From off-chain to on-chain, then together.

We’ve demonstrated the need for our product off-chain. Now we are in position to:

Bring it on-chain, delivering an even better and rewarding experience

Beat the migration of traditional gaming into blockchain.

Pull the enthusiastic participants of traditional gaming, who through our simple
presentation, will become adopters much sooner than they otherwise would have.

If there’s one common thread on our executive team, it’s that we’re grinders, and we won’t quit. We also have the right access combined with a passion for community and lifting up others.

We’re excited, and the timing is right.